The common mistake when beginners light glassy bottles in Blender is using 3 point lighting setup without the understanding of lighting. A glassy bottle or any reflective surface is very challenging to light properly in the real world. In this blender tutorial, I will show you how to light a glassy bottle in Blender, the key thing is about the surrounding environment, not about the softness/size of the light. 3 point light is not going to serve your render well.

This is an ongoing studio lighting video series, which means improving your understanding of using studio lights in Blender or even in a real photoshoot.

Want to know more about CGI?

If you think this video is helpful, please hit the LIKE button and leave a comment downstairs 🙂 Want to see a complete workflow of photorealistic product rendering? consider subscribing to my channel and start watching my case studies now FOLLOW ME on


My tip jar on Patreon: